Blueprint Overview

All blueprint facing nodes are contained within the UThirdwebFunctionLibrary class. It provides a comprehensive set of Blueprint functions to interact with Thirdweb's wallet functionalities within Unreal Engine. This includes utilities for wallet creation, session management, signing messages, and more.

Internal Implementation Notes

  • The BP_ function prefix is an unreal engine standard designed to ensure c++ developers do not use functions intended for blueprint use
  • The Conv_ function prefix is an unreal engine required convention to detect autocast nodes
  • All operator function prefixes are an unreal engine convention required to detect standard operator node wildcards